Monday, 10 November 2014

EXP 2: 5 images of completed environment.






EXP2 :ONE 180 SECOND (MAX!) FINAL VIDEO CLIP

Link of YouTube:
 http://youtu.be/igDnh6CySgw

EXP2 :FILES TO “PLAY” TEST CRYENGINE3 ENVIRONMENT

Link of Drive:
https://drive.google.com/folderview?id=0B8qdzvXDxs9IMVdXM0ZQOTRoUVU&usp=sharing


Here is a link of my objects folder, for checking the assignment. The cgf,and mtl files are needed.
https://drive.google.com/folderview?id=0B8qdzvXDxs9IaXIwUkppZ0xtaG8&usp=sharing

EXP2 :The 3DS MAX MODEL

Link of Drive:
https://drive.google.com/file/d/0B8qdzvXDxs9IaFVLRldCdWxSVzg/view?usp=sharing

EXP2 : STRATEGY STATEMENT

My idea about the EXP 2 is a huge earthquake caused the extinction of human. The building was totally broken by the disaster, and human are died because of the earthquake.

After lots of years, grass is growing fast around the building. Also, the building is more and more dirty and showing a old style.

I use the sad background music to describe the hopeless mood and miserable environment. Also, I use 3ds max to create serious of block of building, and broken tiles.

EXP2: Drafts in weekly task.

Drafts:








Tuesday, 14 October 2014

My sketch, broken materials, and my idea.

3 reference images.




my sketch




materials broken





My idea is that the building after human's life will experience different disasters, so I think some buildings will be broke by earthquake. These building will be damaged to pieces. Just like these pictures above.

Monday, 15 September 2014

The week 8 pictures. (Before and after)





WEEK 7: reflection.

The lecture in week 7 was showed us the experiment 2 topic that the world after human age. We will create some buildings that have broken in our island, and make the environment looks like the life after people. The lecture showed us lots of examples (pictures and videos) of the life after people.

Tuesday, 9 September 2014

An image of the resulting exported objects in CryEngine. (week 7 tut)


WEEK 6 reflection.

The lecture in week 6 is showing us what is the 'trailer'. Trailer is the feature_film that will show in the cinema or introduce something briefly. How to use the short video to represent the topic you need to do is very important. Also, the lecture showed us the function of 'Flow graph' in cryengine. We can hide some information which appear on the screen. Such as, removing the gun in game mode.

Saturday, 6 September 2014

TWO BENV2423 MARKING SCHEDULES EXP 1

The first one is marked by my group member z3476147.

The second one is marked by my group member z3487776.

EXP1: FULLY DEVELOPED CRYENGINE3 ENVIRONMENT

This is the picture of the fully developed environment.

EXP1: FILES TO “PLAY” TEST CRYENGINE3 ENVIRONMENT

I uploaded the island level in drive. Just click the link below, you will see the cryengine level folder.

https://drive.google.com/folderview?id=0B8qdzvXDxs9INjhId0YySkU0YXM&usp=sharing

EXP1: VIDEO TRAILER OF MY ISLAND.

Here is the link from Youtube.
https://www.youtube.com/watch?v=4B_GqLetea8

EXP1: 5 images of my island draft.






EXP1: STRATEGY STATEMENT

My strategy statement about my individual letter / number combination is showing as a big garden. G is the last letter of my name, and the number is 3 but it is the second last number, because my last number of my student number is 0. So, I changed it. I created a special path that consisted of the G and 3 in the garden, also, I put lots of flower to full the garden besides the special path. If we look it from the upside, we can see the big 'G' and '3'. The picture below can show it.


Sunday, 31 August 2014

Week 5 reflection.

The lecture in week 5 showed us different types of logo. These logos are consisting of surrounding environment. Such as, arrange some buildings in fixed location, and we will see a word from the upside. Also, we can use other surrounding things to consist words. Like trees, island terrain, the shape of river, and so on. The logo can appear in everywhere in our islands.

My island with waterfall. (video)


Tuesday, 19 August 2014

Week 3: Reflection.

The lecture of week 3 was talking about the landscape, and introduced different authors who painted various landscape pictures.

Some famous landscape pictures are very beautiful, so in this class professor has showed these pictures to us. Such as, Village Fete, Landscape with Apollo Guarding the Herds of Ametus, Tintern Abbey and so on. These are good examples that we can get more inspiration in 3D landscape.

Time of day