Monday, 10 November 2014
EXP2 :FILES TO “PLAY” TEST CRYENGINE3 ENVIRONMENT
Link of Drive:
https://drive.google.com/folderview?id=0B8qdzvXDxs9IMVdXM0ZQOTRoUVU&usp=sharing
Here is a link of my objects folder, for checking the assignment. The cgf,and mtl files are needed.
https://drive.google.com/folderview?id=0B8qdzvXDxs9IaXIwUkppZ0xtaG8&usp=sharing
https://drive.google.com/folderview?id=0B8qdzvXDxs9IMVdXM0ZQOTRoUVU&usp=sharing
Here is a link of my objects folder, for checking the assignment. The cgf,and mtl files are needed.
https://drive.google.com/folderview?id=0B8qdzvXDxs9IaXIwUkppZ0xtaG8&usp=sharing
EXP2 :The 3DS MAX MODEL
Link of Drive:
https://drive.google.com/file/d/0B8qdzvXDxs9IaFVLRldCdWxSVzg/view?usp=sharing
https://drive.google.com/file/d/0B8qdzvXDxs9IaFVLRldCdWxSVzg/view?usp=sharing
EXP2 : STRATEGY STATEMENT
My idea about the EXP 2 is a huge earthquake caused the extinction of human. The building was totally broken by the disaster, and human are died because of the earthquake.
After lots of years, grass is growing fast around the building. Also, the building is more and more dirty and showing a old style.
I use the sad background music to describe the hopeless mood and miserable environment. Also, I use 3ds max to create serious of block of building, and broken tiles.
After lots of years, grass is growing fast around the building. Also, the building is more and more dirty and showing a old style.
I use the sad background music to describe the hopeless mood and miserable environment. Also, I use 3ds max to create serious of block of building, and broken tiles.
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