Monday, 10 November 2014

EXP2 : STRATEGY STATEMENT

My idea about the EXP 2 is a huge earthquake caused the extinction of human. The building was totally broken by the disaster, and human are died because of the earthquake.

After lots of years, grass is growing fast around the building. Also, the building is more and more dirty and showing a old style.

I use the sad background music to describe the hopeless mood and miserable environment. Also, I use 3ds max to create serious of block of building, and broken tiles.

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